SE2 ONLINEby yellow51 Get SE2 Online

Community multiplayer for Space Engineers 2

Your world.
Your crew.
Build together.

Bring friends into your next build. Host a session, join a persistent server, and make a corner of space your own.

v0.13.0 / Windows x64 / SE2 2.4.0.95

Y51 / SE2 ONLINERed and white Space Engineers 2 ship with blue thrustersRoom for your next crew.
0.13.0 Current release

Players and servers must use the same version.

View downloads

More room to build

Space is better
with company.

SE2 Online is a community multiplayer plugin for Space Engineers 2. Multiplayer lives in the game's menus, with no separate launcher or plugin license key.

An experimental community project by yellow51. It is not an official Keen Software House multiplayer release.

02

Your builds. Your faction.

Claim grids, choose private, faction or everyone access, and manage your faction from the in-game UI.

03

Keep a world going

Run a headless Windows dedicated server with saved worlds, configurable settings, console commands and a save before graceful shutdown.

Join the crew

Get SE2 Online.

Ready to play or ready to build?
Choose the release that suits you.

Steam account required

Sign in. Verify your game. Download.

Compiled releases and source are available to verified Space Engineers 2 owners. Your Steam password stays with Steam.

Make Game Details public in Steam privacy settings so Steam can verify your game. Private libraries cannot unlock downloads. Family access alone does not establish ownership.

For players

ZIP

Compiled plugin

The ready-to-play client plugin. Extract it, set your Steam launch options, and open Multiplayer in game.

v0.13.0 / 1.5 MiB

Verify ownership to download

For builders

ZIP

Source code

Compile the plugin and dedicated runner yourself. Includes the solution, source, tests, build scripts and example configuration.

v0.13.0 / 2.4 MiB

Verify ownership to download

For server hosts

ZIP

Dedicated server

A headless Windows x64 server with a live console. Requires the SE2 2.4.0.95 game files on the server.

v0.13.0 / 32.0 MiB

Verify ownership to download

For server hosts

ZIP

Standalone server

The dedicated server bundled with the SE2 2.4.0.95 runtime files and portable .NET, so the server PC needs no game install. Extract to a short path such as C:\SE2Server with 7-Zip; Windows Explorer can skip long paths.

v0.13.0 / 6.67 GiB

Verify ownership to download

The source archive contains the plugin and dedicated runner source, build scripts and example configuration. Compiling requires your own compatible SE2 installation. The dedicated server download uses an installed copy of SE2 on the server PC. The standalone server bundles the SE2 runtime files instead, so the server PC needs no game install.

From download to your world

Ready for takeoff.

Start with a compatible game build.
Keep your plugin and host versions in sync.

  1. 01

    Extract the plugin

    Download the compiled plugin and extract it into a folder without spaces, such as C:\SE2Online. Keep the included Content folder beside the DLL.

  2. 02

    Set your launch options

    In Steam, open Space Engineers 2 → Properties → Launch Options, then add:

    -allowMultiple -plugins:C:\SE2Online\Y51_SE2Online.dll

    Using Pulsar, the SE2 plugin loader? Skip the launch options and add Y51_SE2Online.dll to Pulsar as a local plugin instead.

  3. 03

    Meet in game

    Launch through Steam. Open Multiplayer in the main or pause menu to host a world, browse servers and sessions, or use direct connect.

Prefer to compile it yourself?

Install the .NET 9 SDK and SE2 2.4.0.95, extract the source, and run this from its root in PowerShell. Replace the game folder with your own installation:

dotnet build Y51_SE2Online/Y51_SE2Online.sln -c Release /p:SE2Bin="C:\SteamLibrary\steamapps\common\SpaceEngineers2\Game2"

The archive's SOURCE-README.md includes packaging and dedicated server build commands.